I have been writing Super Nerd Sundays for over six years
now. They began as an outlet for me, an
attempt to present a kind of writing that was absent from the discourse
surrounding video games as a medium. In
2009, when I first started typing them out, there was a dearth of intellectual
discourse surrounding video games, and what few discussions were occurring
unfolded in ways felt off, unfulfilling somehow. So I wrote, once a week, about games, trying
to illustrate how they existed as a medium of artistic expression capable of
displaying the complexities of human existence just as effectively as every
other medium out there could. I did that,
with some awkward interruptions along the way, for more than half a decade.
But lately I've felt like the pieces I'm writing have been
getting stale. I feel like I haven't
been discussing big issues, the issues that really captivate me when I'm
thinking about games as a medium: things like representational politics in
games, metastatic narrative constructs, and the malleability of story structure
that games necessitate in order to operate effectively. I still get a chance to talk about these
things every once in a while, but just as often I spend three or four hours of
a Saturday hurriedly attempting to cobble together something to say between
grading papers and falling asleep.
That isn't what I want to be doing. It isn't the kind of discussion that I'd like
to have, and it distracts me, both from the games that I want to play, and the
projects that I'd like to develop. So
I'm no longer going to be releasing Super Nerd Sundays on a regular basis.
This has been coming for a while: I spent a long time
working on serialized content, and I've done things with it that, I hope, have
been enjoyable, maybe even interesting.
But I'd prefer not to bash my head against a keyboard, and I'd prefer
not to phone in content to people who have been engaging with my work for
years. So I'm not going to be posting
SNSes every Sunday anymore. I will,
however, still be writing them when they come to mind.
With a bevy of upcoming titles on the horizon that promise
to introduce fascinating new elements to the discourse that is "video
games," I'm sure I'll have plenty to discuss in the near future, but I'm
going to wait until there are games that I've played that evoke the same kind
of visceral reaction Bioshock, Fallout 3, and Call of Duty: Modern Warfare
did. I want to write essays that are
meaningful, and that come from a place of personal urgency: I want to focus on
telling you all things that I consider profoundly important about this medium
we all love again.
Thanks for sticking with me all this time, and I hope you
drop by again, after I start producing new articles. For now, though, I'm going to go back to
playing games. Maybe something will come
up sooner than I think.
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